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The 乌鸦传媒 Research Institute spoke to Prakash Arunkundrum, Chief Operating Officer, Logitech on Logitech’s sustainability journey and role of design.

As chief operating officer of Logitech, how do your鈥嬧赌responsibilities transcend both operations and sustainability 

At 鈥婰ogitech, we have come to the view that operations and sustainability should coexist. Whenever you make something, you create a footprint; you sell something, you create a footprint; you use something, you create a footprint. So, how do we work on reducing this at all stages of the process, from development to manufacturing and operations? My team also runs new product initiatives, which look at end-to-end products and product development.鈥 Also as the general manager of our B2B business group, I have had the unique opportunity to follow a product from inspiration through design and engineering, sourcing, manufacturing, and ultimately delivery to our enterprise or channel partners, where we have take-back and recycling plans for their end-of-life products.鈥嬧赌 

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Sustainability and Logitech 

How has Logitech鈥檚 sustainability journey progressed in recent years?  

Sustainability is 鈥媏mbedded as 鈥媋鈥 named鈥 鈥嬧赌媣alue at Logitech 鈥 in products, in design, in operations, and even in marketing. We’ve been publishing sustainability reports for over 15 years now. We formally set a goal to be part of the Paris Accord in 2019鈥20鈥嬧赌嬧嬧赌. 鈥婣鈥媙d we hope to achieve our 鈥嬧赌媑oals much sooner than鈥2050.  

鈥嬧赌婽he first component is primarily around reducing the emissions we create. 鈥媁ith each generation of new products and innovations, we try to reduce the carbon footprint. 鈥婲ext, we decided that we were going to be transparent with our customers on our carbon impact. As part of that, we鈥嬧赌 鈥媍arbon- label our products, breaking down the carbon footprint. 

鈥嬧赌嬧嬧赌嬧嬧赌嬧婽he third component is the direct adoption or purchase of renewable energy and energy credits, locally, in the same markets. The fourth component is really rethinking our business model. How do we make it more sustainable? How do we create a circular supply chain? How do we bring products back 鈥媔n-house鈥嬧赌嬧 for repair and refurbishment? How do we extend the life of our products? 

The key goal has been to progress on these dimensions and inspire others in the value chain to do more, be it with our ecosystem partners鈥,鈥 鈥嬧赌媜ur suppliers, or with customers. 

How have you created a culture of sustainability at Logitech? 

The biggest advantage we have at Logitech is that our employees care about sustainability. But leaders also have to make clear that it is top of the organization鈥檚 priorities, as well as setting out a road map that includes what risks they are willing to take to get there.  

“An organization must not only understand the pathway鈥 along its sustainability journey鈥嬧赌嬧 but also how to implement it.”

Hence, we at Logitech came up with the philosophy of pervasive sustainability, which means it is part of everyone’s job description to 鈥媍onsider鈥嬧赌嬧 sustainability.鈥嬧赌嬧 T鈥媓e goal 鈥媔s 鈥嬧赌嬧媔f you are an 鈥媏ngineer and鈥嬧赌嬧 you’re trying to look at an alternate product development feature, you should 鈥媍onsider 鈥嬧赌嬧媠ustainability as part of the process. 

If you have a new product in the roadmap that you as a product manager are trying to introduce, you’re going to look at cost, schedule, 鈥媋nd 鈥媢ser experience, but also at CO2 emissions as part of your product development efforts. It’s a metric that we use to inspire, rather than punish. The goal is to be able to add more features while simultaneously reducing footprint. This is part of our Design for Sustainability approach. 

Design for Sustainability 

Can you help us understand the philosophy of Design for Sustainability? 

Design is about imagining what the user experience should look like when you buy a product. The best technology disappears in the foreground 鈥 you don’t even know that it exists. That is the goal of good design. 

“When applied to sustainability, it means thinking about what design decisions can we make at every point of the lifecycle. “

Design for Sustainability influences both the product itself and the user experience, through hardware and software features, respectively. 

As an example, 鈥媤e have installed 鈥榮leep mode鈥 鈥媔n 鈥媠everal 鈥嬧赌嬧嬧赌媍onference room 鈥媣ideo 鈥媍ollaboration devices鈥. 鈥嬧赌婼leep mode fundamentally reduces the energy load, like with a mouse for a computer. 鈥嬧赌嬧嬧赌媃ou don’t want to be waiting for a long time for the mouse to wake up. But, equally, you don’t want it to be drawing power when nobody’s 鈥嬧赌媢sing it. These are examples of Design for Sustainability that we are weaving into our products.  

What is the role of data in building this design mindset? 

The biggest question that comes up in this mindset is data and understanding of trade-offs. For example, if we want to have a cable鈥 of a certain length鈥, do we have the data to understand the emissions impact? You need that data to feed into the design process.  

“But you need to know what the data is so that you can actually track that.”

We have a team of people in the sustainability team that builds this data competence and works with the engineers to share such trade-off data. This is the key capability for Design for Sustainability, and it also underpins the carbon labeling methodology. 

You are one of the pioneers of carbon labeling in the electronics industry. Can you help us understand the concept further?  

An average consumer is not going to try to understand our design and manufacturing processes or decisions. We took inspiration from calorie labeling. If you think about your average food product, consumers know roughly what portion of their daily calorie consumption it constitutes. With this universal reference, they understand what it means from a measurement perspective. 

鈥嬧赌嬧嬧赌婣dditionally, the more detailed the 鈥嬧赌嬧嬧赌媗ife cycle assessment (LCA) data collection, the more we can improve the product. 鈥媁e were the first in the industry to do it鈥 across all our products鈥, and my hope is that 鈥媤e鈥嬧赌嬧 can inspire other people to do the same. We have 42% of our products already carbon-labeled and, by the end of 2025, it should be most products. 

Designing for a circular economy 

What is your approach to repairability?  

Repairability needs to be a key focus area for the industry. One of the core things about repairability in tech is, 鈥媡hat 鈥媢nlike 鈥嬧赌媋n automobile, which you can take to a local mechanic, there 鈥媔sn鈥檛 鈥嬧赌嬧媗ocal service for an electronics ecosystem.鈥&苍产蝉辫;

There are two sides to repair. The first side is how 鈥媡o鈥嬧赌嬧 make sure the product doesn鈥檛 require repair for the longest time possible, which is a core emphasis for Logitech. The second side is, when repair is required, how do you make it more straightforward? The answer is: either through a direct relationship with Logitech or through authorized third parties. To that end, we collaborated with iFixit, an online store that provides repair parts. So, now, if 鈥媋鈥嬧赌嬧 scroll wheel doesn’t work, you can go to iFixit and 鈥媐ind the repair guides, original equipment manufacturer (OEM) parts, and tools to fix it yourself. 鈥嬧赌嬧 

鈥嬧赌嬧嬧赌嬧婽he third thing we are working on with our enterprise customers is a program to take back old tech, and either refurbish or recycle it.鈥嬧赌 

We’re also working on doing take-backs with retailers, such as Best Buy. It’s a multi-pronged effort.  

鈥&苍产蝉辫;

How do you take the supplier ecosystem with you on your sustainability journey? 

A few years ago, we engaged with every one of our suppliers to discuss sustainability, and how we expected them to start measuring and reporting progress. 鈥嬧赌嬧婳ur intent 鈥媤as to help them think about measuring and reporting their emissions. 

We then either connected them to local renewable energy sources or encouraged them to 鈥媍onsider 鈥嬧赌嬧媟enewable energy certificates. We set up a buyers’ club, so that they can 鈥媋ccess鈥嬧赌嬧 renewable energy to offset the amount of emissions they create in a particular year. 

鈥嬧赌嬧嬧赌嬧婭n the past three years we conducted workshops challenging them鈥 to innovate with 鈥嬧赌媠ustainability鈥嬧赌嬧嬧赌 in mind鈥. We said: “I’m buying this from you. How can you produce it with lower emissions?” This approach has resulted in several new innovations for our products; for example, low-carbon aluminum, which we receive from various suppliers. 

We 鈥嬧赌嬧媋lso co-innovate 鈥媤ith our suppliers. Sometimes, there are 鈥媔nnovations鈥嬧赌嬧嬧赌 in materials or 鈥媔mprovements to their processes鈥嬧赌, which they haven鈥檛 done for reasons of cost, time, or simply because we haven’t asked them. Our principal focus over the coming years is to redesign the electronics ecosystem and how we make and source products, material, and components. We want to change everything, from the ground up. 

Further reading

The Eco-Digital EraTM: The dual transition to a sustainable and digital economy

A world in balance 2023: Heightened sustainability awareness yet lagging actions

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